The game was fun for how short it is. I would love to see more of this. The only thing I didn't like was Mr. Hopp's AI with how it was random or would stay agroed on the character. Besides that fantastic!
this game is incredible, really! i got scared so many times lol, and i was able to do 2 endings. idk if there is one more i couldn't find it. keep the good work okay xoxo
There are 3 endings. The 1st ending is a pretty easy ending to get. It's called "Sleep Tight". It's when Ruby heads to bed insisting that this is all a bad dream. Then, there is the most common ending, the "Escape Ending". This is when Ruby finds the gen and shoots Mr. Hopp away, but doesn't kill him. And then there is the secret ending, the "Firestarter" ending. This is when Ruby sets the house on fire and kills Mr. Hopp in the fire after he begs for forgiveness and claims to be her family. She refuses and escapes just in time.
I was able to get all three endings. Great job on this game! It gave me that good ol' adrenaline. I also like how this feels somewhat like a platformer. I think it's a good mix and I absolutely LOVE the Easter eggs. If I may ask: What engine did you use to make this game?
I just played this today & I absolutely loved it! This game flawlessly captures childhood horror & I was on the edge of my seat & screaming for my life the majority of the playthrough. If you don't believe me, watch my vod from Twitch. Mr. Hopp's Playhouse is the first game I played during my 7hr stream. https://www.twitch.tv/videos/496812615 Please keep up the great work!
So i figured out how to burn the house down, but how do i find/save Ruby's mother? I'm pretty sure both are needed to get the best ending (since her dad probably got hopped), and would appreciate any hints
I really enjoyed the mechanics of this game pretty unique and, ties in well with the theme. So many times I was on the edge of my seat, heart racing, trying to survive. The only down fall is I think I may have encountered a bug that didn't let me progress. When I grabbed the key I believe it was suppose to allow me to use it on the door to freely come and, go from that area. I believe the key is suppose to be Z as, I interacted with other things that had the hand symbol. I did try every other keystroke to see if this wasn't the case with no luck. Can't wait to see similar games like this from you in the future!
This game has got me HOOKED! The old style graphics are amazing and the gameplay is soooo fun! I got so into this game that Mr.Hopp had me SCREAMING at him because his AI is so good I couldn't get passed sometimes. I love Mr.Hopp as character too! I want a Mr.Hopp plush! Amazing work! I want more of Mr.Hopp and cant wait to see more!
I'm about to download the game, sorry that i'm not able to donate to you. :( but i just made an account so i could post this comment, as you can tell by my username.
I LOVE THIS GAME! It's amazing. Has JUST the right amount of spook. The atmosphere is perfect for a horror game. All around, this game is just outstanding for a game that was your first.
I was wondering, as many people seem to dislike the way Mr. Hopp moves, are you intended to use the toys as a distraction? Doing this made it rather easy to avoid him after my first playthrough, so I wasn't sure if it's an intended mechanic or if I'm "cheating".
Also, if you crouch at the end to try to dodge out of the way, it doesn't act as if you've been caught, but you can't move and you are stuck crouching.
I've also found a lot of things that change/appear as you get more tapes, but I can't figure out why there's a prompt on the right side of the couch(by the blanket/sheet) and I found a hidden thing that said it did something(I think that's vague enough, yet specific enough to tell you what it is), but after searching the house, I couldn't find what it did. As these seem to have to do with "secrets", I understand if you don't want to say anything about them.
Finally, I just want to say that this game is great and it gave me the genuine childlike fear I felt the first time I played Five Nights at Freddy's. For how much more simple this game feels, it is really able to generate the ambiance necessary for a quality horror game.
Thanks so much for playing and feedback! The toys can serve as a distraction definitely, it makes it easier to control where you want Hopp to end up. The papers by the couch can be used for something but you need other items for it to come into effect, another one of the games secrets (still many that haven't been found!). I'm overwhelmed at the attention it has received, sometimes simple is best. -Jake
Just watched Markipliers LP. Game looked really interesting, but I am going to HARD suggested you put a flashing lights/seizure warning. I didn't know it was going to happen, and it happens MULTIPLE time during game play. This kind of stuff can trigger seizures in Epileptics and photosensitive people.
A small warning at the start of the game, right under the menu would've been really helpful.
This game is a genuinely horrifying experience, and that's so amazing in my opinion. The style is very well laid out, and the kid acts just as a 10-11 year old would in this sort of situation.
The only thing that may need sprucing up is Hopps' frickin stalking.
Like you have no way to tell where he is when he walks off of the screen. Is he going to snap right back? Or is he going to fuck off for the next ten years?
Leave it up to the rabbit to surprise the hell out of you when you walk out from your hiding place and he suddenly comes back to see if you've dropped the soap. :)
It's horrifying, I give it that, though, and it adds to the experience.
There could be a meter that shows what Hopps is doing when he's in your line of sight, giving you a reason to pop into danger. Like, think of an indicator.
Red could mean coming towards, yellow could mean going away, green could mean completely gone and safe for now, and then the player could do their thing based on that.
I dunno, just a fun thought. I know it'd be hard to implement, and what the hell do I know about coding, but still.
This is a great game, despite some weird things and bugs. <3
The visual style and sidescrolling nature of the game reminds me of the original SNES Clock Tower in all of the best ways, while Mr Hopps is a genuinely freaky adversary that had more than a handful of surprises up his sleeve for me, spooking me quite effectively in a lot of places! And let me say, I REALLY appreciate that you had the forethought to give the player checkpoints between finding tapes - so many games send you on these scavenger hunts that I am not usually a fan of, just to kill you and make you do the whole thing again. This was MUCH more managable and thus far more enjoyable than frustrating.
If I have to touch down on anything, there are times where Mr. Hopps' stalking takes entirely too long. There were many times I sat around behind the couch in the living room for up to 30-60 seconds because he frankly just refused to leave, and you had no way of knowing if he'd immediately turn back around whenever he walked off screen. Maybe give him some more patrol-esque movement patterns to alleviate this.
And of course, as you can see in this playthrough (and I dunno if you fixed this - I downloaded this on day one and played it later), there is a pretty bad bug by the end where dying at all makes your gun refuse to work on subsequent attempts until you exit to the main menu and come back. Could easily throw folks very far off.
But either way - this is excellent. Music, design, scare style, space between scares and objectives - great stuff. So well done. I loved playing this.
I have questions! A) Are there multiple endings? B) Did I get the good ending?
C) Hopefully I'm past where everyone can see without expanding the comment, but is Mr. Hopp real, or did I kill my parents? I know what the tapes say, but did Mr. Hopp maybe possess Ruby and use her, or is he literally walking around?
Thanks for playing! Yes there are multiple endings and lots of easter eggs! (Some still unfound)
I leave this up to the player's view honestly, so many different perspectives have been put forward and it's pretty amazing. It's whatever makes the most sense to you. ;)
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Do I have to pay to play the game?
Nope!
The game was fun for how short it is. I would love to see more of this. The only thing I didn't like was Mr. Hopp's AI with how it was random or would stay agroed on the character. Besides that fantastic!
This is one of the best 2D pixelated horror games I’ve played. I didn’t mean to scream as much I did....
Thank you all so much for playing the game and enjoying it. It has really been overwhelming to see all the positive reactions! More to come.
Please port this to Android!
this game is incredible, really! i got scared so many times lol, and i was able to do 2 endings. idk if there is one more i couldn't find it. keep the good work okay xoxo
There are 3 endings. The 1st ending is a pretty easy ending to get. It's called "Sleep Tight". It's when Ruby heads to bed insisting that this is all a bad dream. Then, there is the most common ending, the "Escape Ending". This is when Ruby finds the gen and shoots Mr. Hopp away, but doesn't kill him. And then there is the secret ending, the "Firestarter" ending. This is when Ruby sets the house on fire and kills Mr. Hopp in the fire after he begs for forgiveness and claims to be her family. She refuses and escapes just in time.
I was able to get all three endings. Great job on this game! It gave me that good ol' adrenaline. I also like how this feels somewhat like a platformer. I think it's a good mix and I absolutely LOVE the Easter eggs. If I may ask: What engine did you use to make this game?
It's made in Clickteam/Multimedia Fusion 2.5.
So terrifying to play! I got the generic ending I think.
I just played this today & I absolutely loved it! This game flawlessly captures childhood horror & I was on the edge of my seat & screaming for my life the majority of the playthrough. If you don't believe me, watch my vod from Twitch. Mr. Hopp's Playhouse is the first game I played during my 7hr stream. https://www.twitch.tv/videos/496812615 Please keep up the great work!
So i figured out how to burn the house down, but how do i find/save Ruby's mother? I'm pretty sure both are needed to get the best ending (since her dad probably got hopped), and would appreciate any hints
Thanks for making a game in my name =D
for real though it was a good game, scared me a few times lol
got done playing this game yesterday an it was enjoyable, thank you for making this an here is my playthrough of it
high five and keep it upI really enjoyed the mechanics of this game pretty unique and, ties in well with the theme. So many times I was on the edge of my seat, heart racing, trying to survive. The only down fall is I think I may have encountered a bug that didn't let me progress. When I grabbed the key I believe it was suppose to allow me to use it on the door to freely come and, go from that area. I believe the key is suppose to be Z as, I interacted with other things that had the hand symbol. I did try every other keystroke to see if this wasn't the case with no luck. Can't wait to see similar games like this from you in the future!
Wow this was well made and super creepy! Loved this, cant wait to see more! Gave me flashbacks to creepy toys I had as a kid lol
I've downloaded this game, but i have no sound in-game, on the menu i have sound, any fixes to this?
This game has got me HOOKED! The old style graphics are amazing and the gameplay is soooo fun! I got so into this game that Mr.Hopp had me SCREAMING at him because his AI is so good I couldn't get passed sometimes. I love Mr.Hopp as character too! I want a Mr.Hopp plush! Amazing work! I want more of Mr.Hopp and cant wait to see more!
This game truely was alot better then I expected. Cause I am usualy not a horror player. But this was amazing.
I see the obvious influence and I enjoy it quite a lot. ^-^
I'm about to download the game, sorry that i'm not able to donate to you. :( but i just made an account so i could post this comment, as you can tell by my username.
I LOVE THIS GAME! It's amazing. Has JUST the right amount of spook. The atmosphere is perfect for a horror game. All around, this game is just outstanding for a game that was your first.
I was wondering, as many people seem to dislike the way Mr. Hopp moves, are you intended to use the toys as a distraction? Doing this made it rather easy to avoid him after my first playthrough, so I wasn't sure if it's an intended mechanic or if I'm "cheating".
Also, if you crouch at the end to try to dodge out of the way, it doesn't act as if you've been caught, but you can't move and you are stuck crouching.
I've also found a lot of things that change/appear as you get more tapes, but I can't figure out why there's a prompt on the right side of the couch(by the blanket/sheet) and I found a hidden thing that said it did something(I think that's vague enough, yet specific enough to tell you what it is), but after searching the house, I couldn't find what it did. As these seem to have to do with "secrets", I understand if you don't want to say anything about them.
Finally, I just want to say that this game is great and it gave me the genuine childlike fear I felt the first time I played Five Nights at Freddy's. For how much more simple this game feels, it is really able to generate the ambiance necessary for a quality horror game.
Thanks so much for playing and feedback! The toys can serve as a distraction definitely, it makes it easier to control where you want Hopp to end up. The papers by the couch can be used for something but you need other items for it to come into effect, another one of the games secrets (still many that haven't been found!). I'm overwhelmed at the attention it has received, sometimes simple is best. -Jake
Just watched Markipliers LP. Game looked really interesting, but I am going to HARD suggested you put a flashing lights/seizure warning. I didn't know it was going to happen, and it happens MULTIPLE time during game play. This kind of stuff can trigger seizures in Epileptics and photosensitive people.
A small warning at the start of the game, right under the menu would've been really helpful.
It says at the very beginning "This game contains scary themes, flashing visuals, and jumpscares. Player discretion is advised"
Nice game ! Watched markplier and find author's page by search
Just wonder how many ending in this game ?
Nice work! Hoping more your games
Thanks! Three endings :)
uwu nice
I've created a thing on Reddit for chatter and whatnot. https://www.reddit.com/r/MrHoppsPlayhouse/ (includes links back here and to Moonbit Studio's patreon.
So, I made an account just for this one comment.
I do swear.
This game is a genuinely horrifying experience, and that's so amazing in my opinion. The style is very well laid out, and the kid acts just as a 10-11 year old would in this sort of situation.
The only thing that may need sprucing up is Hopps' frickin stalking.
Like you have no way to tell where he is when he walks off of the screen. Is he going to snap right back? Or is he going to fuck off for the next ten years?
Leave it up to the rabbit to surprise the hell out of you when you walk out from your hiding place and he suddenly comes back to see if you've dropped the soap. :)
It's horrifying, I give it that, though, and it adds to the experience.
There could be a meter that shows what Hopps is doing when he's in your line of sight, giving you a reason to pop into danger. Like, think of an indicator.
Red could mean coming towards, yellow could mean going away, green could mean completely gone and safe for now, and then the player could do their thing based on that.
I dunno, just a fun thought. I know it'd be hard to implement, and what the hell do I know about coding, but still.
This is a great game, despite some weird things and bugs. <3
Can you make a android port?
Working on it! :)
I want it! I need it!
Thanks.
This game is amazing it looks good and plays great you got a future at this keep it up
got a sexbot (jahereg) below me. Anyone know how to report accounts?
On it.
Wow what a creepy game
This game creates such an intense scary atmosphere, love it!
So - this was excellent!
The visual style and sidescrolling nature of the game reminds me of the original SNES Clock Tower in all of the best ways, while Mr Hopps is a genuinely freaky adversary that had more than a handful of surprises up his sleeve for me, spooking me quite effectively in a lot of places! And let me say, I REALLY appreciate that you had the forethought to give the player checkpoints between finding tapes - so many games send you on these scavenger hunts that I am not usually a fan of, just to kill you and make you do the whole thing again. This was MUCH more managable and thus far more enjoyable than frustrating.
If I have to touch down on anything, there are times where Mr. Hopps' stalking takes entirely too long. There were many times I sat around behind the couch in the living room for up to 30-60 seconds because he frankly just refused to leave, and you had no way of knowing if he'd immediately turn back around whenever he walked off screen. Maybe give him some more patrol-esque movement patterns to alleviate this.
And of course, as you can see in this playthrough (and I dunno if you fixed this - I downloaded this on day one and played it later), there is a pretty bad bug by the end where dying at all makes your gun refuse to work on subsequent attempts until you exit to the main menu and come back. Could easily throw folks very far off.
But either way - this is excellent. Music, design, scare style, space between scares and objectives - great stuff. So well done. I loved playing this.
Nice game with a whole lot of jumpscares
C) Hopefully I'm past where everyone can see without expanding the comment, but is Mr. Hopp real, or did I kill my parents? I know what the tapes say, but did Mr. Hopp maybe possess Ruby and use her, or is he literally walking around?
Thanks for playing! Yes there are multiple endings and lots of easter eggs! (Some still unfound)
I leave this up to the player's view honestly, so many different perspectives have been put forward and it's pretty amazing. It's whatever makes the most sense to you. ;)